Study] Photon Cloud(Unity)-20 (END)
- 김영호
- 2023년 2월 10일
- 1분 분량
최종 수정일: 2023년 4월 28일
ChatClient
ChatClient : 포톤 채팅 객체
ChatClient.Connect(string appID, string appVersion, AuthenticationValues authValues)
- appID : PhotonNetwork.PhotonServerSettings.AppSettings.AppIdChat;
- appVersion : PhotonNetwork.Appversion;
- AuthenticationValues : new AuthenticationValues("...");
ChatClient.Service() : Work Photon Chat

ChatClient.Subscribe(string channel)
ChatClient.Subscribe("채널 이름") : Chat Channel에 입장
using Photon.Chat;
using ExitGames.Client.Photon;
public class Chat : MonoBehaviour, IChatClientListener
{
...
...
...
public void OnConnected()
{
Debug.Log("Photon Chat] Connet");
//채팅방으로 돌아가기 "방"을 "채널"이라고 함
chatClient.Subscribe(channelName);
Debug.Log("Channel Name] " + channelName);
}
}
Publish(Send)/Get(Receive) Message
- ChatClient.PublishMessage(string channelName, string message)
using Photon.Chat;
using ExitGames.Client.Photon;
public class Chat : MonoBehaviour, IChatClientListener
{
...
...
...
//On Click Event Send Button
public void OnClickSend()
{
//입력된 Text 가져오기
string text = inputField.text;
//입력내용 전송하기
chatClient.PublishMessage(channelName, text);
//이전 입력 내용 삭제
inputField.text = "";
}
}
- public void OnGetMessages(string channelName, string[] senders, object[] messages)
using Photon.Chat;
using ExitGames.Client.Photon;
public class Chat : MonoBehaviour, IChatClientListener
{
...
...
...
public void OnGetMessages(string channelName, string[] senders, object[] messages)
{
Debug.Log("Channel Name : + channelName);
for (int i = 0; i < senders.Length; i++)
{
Debug.Log("[" + senders[i] + "] : " + messages[i];
}
}
}
Test Publish/Get
Message print to UI
using Photon.Chat;
using ExitGames.Client.Photon;
public class Chat : MonoBehaviour, IChatClientListener
{
...
...
...
public void OnGetMessages(string channelName, string[] senders, object[] messages)
{
if (this.channelName == channelName)
{
for (int i = 0; i < senders.Length; i++)
{
if (messages[i].ToString().Length > 0)
outputText.text += "\n[" + senders[i] + "] " + messages[i];
}
}
}
}

다른 Channel 구분 Test
